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        <description></description>
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       <dc:date>2010-03-10T13:33:45-07:00</dc:date>
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        <dc:date>2010-02-24T09:52:42-07:00</dc:date>
        <dc:creator>georg</dc:creator>
        <title>development:dotnet</title>
        <link>http://www.gulbsoft.org/development/dotnet?rev=1267030362&amp;do=diff</link>
        <description>I'm writing a lot of C# code lately, so I added this page with a bunch of resources about Microsoft's .NET Framework that I found useful.

EAVB_WCBPIURSLD




Software

	*  SecondPlan -- A rules based scheduling software I wrote for a small coffee shop.</description>
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        <dc:date>2010-01-17T17:12:01-07:00</dc:date>
        <dc:creator>georg</dc:creator>
        <title>projects:website</title>
        <link>http://www.gulbsoft.org/projects/website?rev=1263773521&amp;do=diff</link>
        <description>Gulbsoft is Georg's personal website and has been around for ages. Nearly 10 years to be exact. The first version of this website went online in August of 1997 (under a different name). Ever since then I have maintained a more or less current website. The page has always been strictly noncommercial and never displayed any kind of paid advertisement.</description>
    </item>
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        <dc:date>2010-01-17T13:59:54-07:00</dc:date>
        <dc:creator>georg</dc:creator>
        <title>projects:asp.net_-_running_32_bit_assemblies_on_64_bit_iis</title>
        <link>http://www.gulbsoft.org/projects/asp.net_-_running_32_bit_assemblies_on_64_bit_iis?rev=1263761994&amp;do=diff</link>
        <description>The Situation



Consider this scenario:




	*  IT moves your servers to Windows 2008 and, while doing so, also decides to go 64 bit.

	*  You change your solution to compile against 64 bit .Net and recompile your app. 

	*  You publish your ASP.Net applications onto the new machine and are greeted with an error message along the lines of “could not load dll, wrong format”.</description>
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        <dc:date>2010-01-17T13:37:40-07:00</dc:date>
        <dc:creator>georg</dc:creator>
        <title>projects:vb_to_csharp_on_the_cheap</title>
        <link>http://www.gulbsoft.org/projects/vb_to_csharp_on_the_cheap?rev=1263760660&amp;do=diff</link>
        <description>I've seen this situation quite a few times now - mostly on game development related forums:




”I am making a game in (VB or C#) and the examples provided for this task are in (C# or VB). Could someone translate it for me? ”




There's ample of tools out there that can be used for such a task, one being Reflector.Net.




Simply compile the example in the language given into an assembly, open it with Reflector and select the output language of your choice, done.




Reflector is a free, extens…</description>
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        <dc:date>2010-01-17T12:27:29-07:00</dc:date>
        <dc:creator>georg</dc:creator>
        <title>nwn:nwn</title>
        <link>http://www.gulbsoft.org/nwn/nwn?rev=1263756449&amp;do=diff</link>
        <description>What is NWN?


 
Neverwinter Nights (NWN) is a computer game set in a huge medieval fantasy world of Dungeons and Dragons . 



More importantly, the game shipped with the toolset developers at BioWare used to design the game - giving players the option to create and run their own adventures, content and, through unsupported, even Persistent Worlds (micro-MMORPG). 



As a Systems Designer I was responsible for many of the core systems on the Neverwinter Nights: Hordes of the Underdark, includin…</description>
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        <dc:date>2010-01-17T04:44:59-07:00</dc:date>
        <dc:creator>georg</dc:creator>
        <title>games:jade:jade</title>
        <link>http://www.gulbsoft.org/games/jade/jade?rev=1263728699&amp;do=diff</link>
        <description>With the PC Special Edition of Jade Empire finally released, this page just got a massive update. I was Lead Technical Designer on Jade Empire and hope I can offer some insight into the inner workings of the game to enable and support modding by the community.




If you have specific questions about systems in Jade Empire, please feel free to drop me a message on the BioWare Forums.</description>
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        <dc:date>2010-01-17T04:32:01-07:00</dc:date>
        <dc:creator>georg</dc:creator>
        <title>nwn:wyvern_crown</title>
        <link>http://www.gulbsoft.org/nwn/wyvern_crown?rev=1263727921&amp;do=diff</link>
        <description>he Wyvern Crown of Cormyr is a Neverwinter Nights Premium Module created by the talented people of DLA. It is available from the BioWare online store at &lt;http://store.bioware.com&gt;.

Trailer</description>
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