Project Exeter

Project Exeter is a client-server remake of one of my my favourite CRPGs, Ultima VI - The false Prophet.
Screenshot
The game uses the (now deprecated) Managed Direct X 1.1 (MDX) API for rendering. (An earlier version of the project used SDL_Net). Since MDX was deprecated a while back, I am considering to port the graphics engine over to either SlimMDX or XNA.
The Exeter engine allows for seamless zooming.
Note: This is a personal pet project of mine for educational purposes - whenever I want to learn about a new programming language or API (in this case it was DirectX) I end up remaking parts of Ultima VI with it. I have done this about 4 times now (Turbo Pascal, Visual Basic and GDI,C#/.NET 1.1 and SDL, C#/.NET 2.0/MDX). I have no intention of ever releasing the result to the public, sorry. 1)

Lord British's Castle

Implemented Features


Client


Server


Screenshot

1) The company that owns my Employer owns the Ultima franchise, and I don't want to get in trouble with them :)